﻿package  {
	
	import flash.display.MovieClip;

	public class BattlePlayerArm extends MovieClip 
	{
		public function BattlePlayerArm() 
		{
			
		}
		
		public function LoadWeapon():void
		{
			var battlePlayer:BattlePlayer = this.parent as BattlePlayer;
			var baseStats:BaseStats = battlePlayer.Stats;
			if (baseStats.RHandEquip != null && baseStats.RHandEquip.EquipmentType != Equipment.EquipmentTypeUndefined)
			{
				weaponPlaceholder.addChild(baseStats.RHandEquip);
			}
		}
	}
	
}
